What a beautiful day! Hello everybody! It's time to reveal more of CATDAMMIT!'s city secrets! Take a look at these gorgeous shots from within the game! The gameplay teaser trailer is coming soon, so get ready!
P.S. We needed to push the release for early July, 2013. But that's the cost to pay for improvements and adding some new, awesome features!
Hello everybody! We've got some screenshots from CATDAMMIT!'s animated main menu and Artur prepared a little video walkthrough of it. It's simple but quite entertaining. See how to navigate and where to click to start the game when it's available.
P.S. We did not win EDGE and Unity's GIG challenge. Congratulations to the winners! But the good news is - we'll give you all access to CATDAMMIT! game later this month (June, 2013) - after the emotions of E3 fades a little. Also, we're thinking about adding a little comic-book style intro to the game just not to waste these few weeks before launch. Whaddya say?
Some say it takes too long for us (2 guys, guys!) to make even one game. Damn. Ok so we took a challenge. 3 weeks to make a game for Edge and Unity3D's "Do No Harm" GIG Challenge. Unity3D is an engine we never used before. Do we stand the chance against studios that started working on their games months ago? In worst case scenario you get a free game to play soon, so plz share and support us any way you can!
Time is short and there's a lot to do. Above are some samples of the low-poly models we've prepared for the game. It's going to be called 'CATDAMMIT!' and it's about a drunk cat (milkoholic), who finds a chainsaw in the dumpster. The chainsaw is turned on and he can't let go of it. Roaming the city like that got to be fun!
Right now we're in the middle of beta-testing program for CATDAMMIT! If you'd like to be a part of the closed beta let Artur know by sending him an e-mail. We'll soon release HD screenshots and gameplay trailer. For more up-to-date news we encourage you all to 'like' our Official Facebook profile. Ave!